Custom Kiosk Template

Hello! Today I’m sharing a kiosk template and video guide for The Sims 2!

If you have any questions or want to know more, feel free to ask!

Description:

Learn how to customize your own kiosks in The Sims 2 with this beginner-friendly tutorial. In this video, I guide you through the entire process step by step, providing a ready-to-use template to make things easier. Sims will be able to walk up to the kiosk and interact with it to purchase objects. The look of the kiosk, objects for sale, prices of objects, etc. are set by you during configuration.

Instructions:

Follow the video tutorial to customize the kiosk to your preferences. Then, place the kiosk file in your Downloads folder.

You are free to edit my mods to suit your needs and playstyle. When sharing edited versions, be sure to give me and any other contributors credit.

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GShade Preset for The Sims 2: SubtleSass

Hello! Today I’m sharing my GShade preset for The Sims 2! This tool enhances the visual quality of my game with just a few tweaks to shading and lighting.

If you have any questions or want to know more, feel free to ask!

Description:

This is a configuration preset for GShade designed for use with The Sims 2. It may also work with ReShade, depending on your version and settings. The preset makes minor adjustments to shading and lighting in-game.

Instructions:

Add The Sims 2 to your GShade Installs. Place the .ini file in the gshade-presets folder within the TSBin of your most recent pack.

You are free to edit this preset to suit your preferences. When sharing edited versions, be sure to give me and any other contributors credit.

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Lottery Kiosk

Hello! Today I’m sharing my lottery mod for The Sims 2! This is the first "complex" mod that I have released.

If you have any questions or want to know more, feel free to ask!

Description:

This modded object allows sims to purchase lottery tickets for four different lotteries, each with its own draw days. A sim can purchase between 1 to 20 tickets at a time. A sim may only have one ticket per draw, meaning more tickets allow them to enter more draws instead of purchasing multiple tickets for a single draw. This lottery system is based on Monique's Hacked Computer mod; it does not require a hacked computer to use, but is compatible with such computers.

Instructions:

Place both files in your downloads folder. If you already have MQ_Computer_Global_Bank_Bills_Controller_1 in your downloads folder, replace it with this version.

You are free to edit my mods to suit your needs and playstyle. When sharing edited versions, be sure to give me and any other contributors credit.

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Edit: The typo in the pie menu has been fixed.
Edit 2: Recolors from the original deco version have been added!

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Judgemental Scales of Judgement

Hello! Today I have a small mod that I use in my own game for storytelling purposes, and I think you might enjoy using it too.

If you have any questions or want to know more, feel free to ask!

Description:

This object triggers a text popup when interacted with. The theme of the text is judiciary, including determining guilt and sentencing for punishment of crimes. It does not make any lasting changes to your sims or game and is designed for storytelling immersion only.

Instructions:

Buy the Judgemental Scales of Judgement (found in Misc/Misc for §101) and place it on any lot type.

In Live mode, click on the object and select the menu option for the type of text popup you would like to receive.

  • See Info: Will return the same text popup every time with examples of crimes.
    • Failure to pay fines or complete community service will result in prison time. Examples of Crimes:
      • Major: Murder, Attempted Murder
      • Moderate: Assault, Endangerment, Neglect
      • Minor: Burglary, Harrassment, Counterfeiting
  • Be Judged: Will return either a Guilty or Not Guilty text popup.
    • You have been found GUILTY!
    • You have been found not guilty! Looks like you're off the hook!
  • Be Sentenced: Will return a text popup with a single random variable.
    • Community Service: You are sentenced to [10-20] hours of community service.
    • Fine.../Small: You are fined [§250-§1,000].
    • Fine.../Large: You are fined [§1,000-§10,000].
    • Prison.../Minor: You are sentenced to [2-5] nights in prison.
    • Prison.../Moderate: You are sentenced to [5-10] nights in prison.
    • Prison.../Major: You are sentenced to [10-20] nights in prison.

You are free to edit my mods to suit your needs and playstyle. When sharing edited versions, be sure to give me and any other contributors credit.

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Custom Career: Local School

Hello! I'm excited to share my first custom career release today! It's the first custom career that I’ve created and use it alongside Simlogical's Functional School Mod in my own game. If you play schools similarly —or are interested in doing so—you might enjoy this too!

Levels 1-5 are perfect for Sims who do not want traditional job opportunities but have hobbies or expertise to share with the community. Levels 6-10 are intended for Sims who manage the daily operations of your local school.

If you have any questions or want to know more, feel free to ask!

Description:

This career is designed for use alongside the Functional School Mod.

  • Levels 1-5: Designed for elective teachers who work one day a week. Each level corresponds to a specific day:
    • Level 1: Monday
    • Level 2: Tuesday
    • Level 3: Wednesday
    • Level 4: Thursday
    • Level 5: Friday

These Sims should be assigned Cyjon's Job Stopinator to prevent promotions.

  • Levels 6-10: These positions require a five-day workweek (Monday through Friday) and have specific promotion requirements. Level 10 is for the School Principal, as outlined in the Functional School Mod.

The career levels are as follows:

  1. Physical Education Teacher
  2. Natural Sciences Teacher
  3. Visual Arts Teacher
  4. Domestic Sciences Teacher
  5. Industrial Arts Teacher
  6. School Clerk
  7. Teaching Assistant
  8. Classroom Teacher
  9. Assistant Principal
  10. School Principal

Instructions:

Read all information related to the Functional School Mod and set up a functional school according to your preferences.

Utilize the Sim Blender or a similar mod to assign your Sims the appropriate job level within this career. Place Cyjon's Job Stopinator in the inventory of any Sims you wish to prevent from being promoted, such as elective teachers.

To enable your Sims to appear on the functional school lot while you are playing as the School Principal, assign them as teachers on the days you want them to show up, and unassign them on the other days.

You are free to edit my mods to suit your needs and playstyle. When sharing edited versions, be sure to give me and any other contributors credit.

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Watcher Book of Faith

Hello! I'm excited to share my very first mod release with you today! It's a small mod that I've been using extensively in my own game, and I think you might find it useful too.

If you have any questions or want to know more, feel free to ask!

Description:

The Watcher Book of Faith functions as a Cyan Key in the Simlogical Color Key Sytem (thank you tony-veis for the TSM mesh conversion!) and can be placed in Sims inventories to control their access to specific lots or rooms using either the Visitor Controller or the Color Keys System Hacked Door.

Instructions:

Buy the Watcher Book of Faith (found in Misc/Misc for §2) and place it in your Sims inventory.

Use either the Visitor Controller or the Color Keys System Hacked Door to allow/ban Sims with the Watcher Book of Faith in their inventory from specific lots or rooms.

You cannot use both the original Cyan Key and the Watcher Book of Faith your game at the same time. However, you CAN use the other 5 color keys from the Color Key System without issue.

You are free to edit my mods to suit your needs and playstyle. When sharing edited versions, be sure to give me and any other contributors credit.

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